Game made for the SA GAME JAM 2024  #SAGJ2024.

How It Fits the Theme:

With the theme of "Midnight Staircase," where the stakes rise as you progress, I found inspiration in Tekashi's castle door maze concept. Players navigate through a series of doors, each offering a chance to advance—or a setback.

In the game, your objective is to collect sugar bits scattered throughout the map while racing against a timer. Meanwhile, a vending machine adds an extra layer of challenge, pursuing you as you attempt to reach the winning screen.

As a solo developer, I faced the challenge of managing multiple aspects of the project, which at times felt overwhelming. To maintain quality, I focused intently on perfecting the door mechanics and overall gameplay.

I truly hope you enjoy the experience as much as I enjoyed creating it! You can find the controls in the game menu, and pressing "Esc" will pause the game.

Mysterious Doors: Throughout your journey, you'll encounter doors that may or may not let

you pass.

Each time you approach a door:

  • Random Outcome: The door will randomly decide whether to open or block your path.
  • Strategy Tip: Pay attention to patterns or clues in the environment that might hint at which doors are more likely to open!

Winning the Game:

  • Once you reach the top Right corner, you’ll unlock a sweet victory and return to the outisde World to enjoy your sugary reward!

Controls 

W,A,S,D - Movement

"Esc" key - Pause


Credits 

For Art "Canva" https://www.canva.com/

For Assets "Kenney.nl" https://kenney.nl/

For Sound "Youtube free Copyrighted Music" https://www.youtube.com/

For Game "Unity 2D built-in-renderpipline" https://unity.com/

Updated 1 day ago
Published 24 days ago
StatusReleased
PlatformsHTML5
AuthorMoteebz_za
GenreStrategy
Made withUnity

Download

Download
AmogelangMothibiSAGame Jam SugarRushSAE Student.zip 22 MB
Download
AmogelangMoothibiSugarRushBuild.zip 38 MB

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